The industry struggles to shake off a format that is over 40 years old and that could lead many fans to boredom.
In 2007, Steve Jobs revealed to the world, the most important technological leap in history, one that would change our society and its way of thinking forever, the iPhone. Fourteen years later, cell phones have failed to develop an innovative format that will get them out of that dead end into which absolutely all manufacturers have gotten themselves.
The same occurs with the video game business, almost 41 years after the arrival of the first consoles on the market, the industry is still looking forward to that quantum leap that presents the market with a different alternative to the increasingly bulky consoles or gaming PCs.
There are serious hopes placed on the evolution of streaming as an alternative to getting rid of hardware, as there are also in the arrival of increasingly powerful and efficient chips to the mobile format.
Nintendo is preparing to announce a new hybrid console that would place its performance at the levels of a PS4, which means an interesting improvement over its current device, which since its launch has represented the most relevant change in the way of playing to date, but which in no case does it turn into that approach that would revolutionize the segment, as the iPhone offered to its market at the time.
Two of the world’s leading academic gaming experts, Dr. Jethro Shell, Senior Lecturer in Gaming and Information Systems at Montfort University, and Dr. Edward Powley, Associate Professor at University of Falmouth, both in the UK, in a Forbes article published in 2020, give us an exclusive insight into what we can expect about the future of the industry.
They both believe that mixed reality will be the big winner. The games of the future will come in a much more versatile format “that would combine virtual reality technology and augmented reality,” expanding the proven popularity, technology, and obvious accessibility of games like Pokémon Go.
Experts believe that for virtual reality to be truly successful, better haptic feedback will be needed. “Developers exploring virtual reality may seek to take advantage of current technology by enhancing specific sensations,” such as touching ammunition when picking it up in an FPS, holding the wheel of a rally car, or perhaps feeling a powerful punch from an enemy.
The perspective for a change, much to our regrets, look distant. It is highly likely that we will have a long wait before technology presents us with a true revolution in the business, what is clear is that there are brilliant minds working hard to achieve it.
Mas temprano que tarde, tendremos nuestro iPhone.